ahora entramos ala carpeta gamserver/config/server.properties
y nos aparece algo asi:
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? =>
http://l2jserver.com #
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit
http://www.whatismyip.com # ===================================================================================================
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=***** ( ponemos la ip de
www.whatismyip.com )
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=***** ( ponemos la ip de
www.whatismyip.com )
# The Loginserver host and port
LoginPort=9014
LoginHost=***** ( ponemos la ip de
www.whatismyip.com )
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server if the requested id is allready reserved
AcceptAlternateID = True
despues de eso vamos a RegisterLoginServer ( se encuentra en la carpeta login )
y nos aparecera una cosa graaaaande xd y ponemos
( help , enter )
y apretanos 1 , enter
y tenemos el hexid ahora vamos denuevo ala carpeta y buscamos el hexid(Server1)
le cambiamos el nombre a hexid solamente copy / y lo pegamos en GameServer/config y listo server terminado